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Hi @buildingtub723,
The issue seems to be indeed a Texel Density problem. You can spread the UVs on several UDIMs, or increase the texture set size for 4096. This should already help.
Best regards,
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Hi @buildingtub723,
The issue seems to be indeed a Texel Density problem. You can spread the UVs on several UDIMs, or increase the texture set size for 4096. This should already help.
Best regards,
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I follow your advice it seem to have improve a lot thanks!