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Problem exporting maps

New Here ,
Sep 24, 2022 Sep 24, 2022

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Hi, 

I'm new to Adobe 3D Substance Painter, and I ran into a problem while exporting maps to PNG files. 

I started a project by baking textures (normal, curvature, and height) from high poly mesh to low poly mesh. The baking seemed to be ok. However, when I exported the maps, only the normal map was ok, and the other ones were completely blank. Could someone help me fix this issue? I tried to reinstall the program but it didn't help. See screenshots below for the work flow: 

Teemu26271376rc08_7-1664038997286.pngTeemu26271376rc08_8-1664039009765.pngTeemu26271376rc08_9-1664039026771.pngTeemu26271376rc08_10-1664039043326.pngTeemu26271376rc08_11-1664039059147.png

Here are the properties before exporting:

Teemu26271376rc08_12-1664039113999.png

Teemu26271376rc08_13-1664039126207.pngTeemu26271376rc08_14-1664039136805.pngTeemu26271376rc08_15-1664039150802.png

 

The end result:

Teemu26271376rc08_16-1664039159356.png

Here's the log file:

Teemu26271376rc08_17-1664039167704.png

Thanks, 

Teemu R

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Import & Export

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correct answers 1 Correct answer

Community Expert , Sep 24, 2022 Sep 24, 2022

Hi

From your screenshots you have not yet added anything (materials or painting) to the other channels that you are exporting i.e the layers panel is empty. Therefore the Base, Roughness, Height and Metal channels are blank. The Normal channel has information because you have baked high poly detail onto the low poly surface.

 

Dave

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Community Expert ,
Sep 24, 2022 Sep 24, 2022

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Hi

From your screenshots you have not yet added anything (materials or painting) to the other channels that you are exporting i.e the layers panel is empty. Therefore the Base, Roughness, Height and Metal channels are blank. The Normal channel has information because you have baked high poly detail onto the low poly surface.

 

Dave

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New Here ,
Sep 24, 2022 Sep 24, 2022

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Hi Dave, 

 

thank you so much, that works. Now I can start exploring this for real... 

Have a nice day!

Teemu

 

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