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problem with normals (I think)

New Here ,
Aug 24, 2021 Aug 24, 2021

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I'm having this problem with the normals that make the baking textures process imposible.

it was manualy unwrapped and both halves of the model are on top of each other.

Please help!

 

imagen.png

imagen.png

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Baking , Bugs & Crashes , Discussion

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correct answers 1 Correct answer

Adobe Employee , Aug 30, 2021 Aug 30, 2021

The baker can output results like that when two different information end-up being written in the same location (the position is not the same on both side of the geometry). This is why we usually recommend shifting away (by one UV range for example) overlapping UVs before launching the baking process.

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Community Expert ,
Aug 25, 2021 Aug 25, 2021

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Are you able to manually unwrap it again but keep the UVs for each half separate?

Dave

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Adobe Employee ,
Aug 25, 2021 Aug 25, 2021

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Hi, 

Could you please share more information as to what you are doing :

- what is the look of your model in your DCC app?

- what are the baking settings?

-is it possible for you to share the model with me? (sainteca@adobe.com)

Kind Regards,

Geoffroy SC

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Adobe Employee ,
Aug 30, 2021 Aug 30, 2021

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The baker can output results like that when two different information end-up being written in the same location (the position is not the same on both side of the geometry). This is why we usually recommend shifting away (by one UV range for example) overlapping UVs before launching the baking process.

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