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Hi, trying to create a few plugins for Substance Painter. When I edit main.qml in QT editor it "mostly" works except it can't import "Painter 1.0".
I'm using Substance Painter 2022 v 8.3.1
If I make changes, they work in substance but it will slow me down heaps if I can't get intellisense etc to work in the editor.
If anyone has any tips on getting QT to be able to cleanly edit plugins I'd appreciate any help.
The documentation is vague at the best and there seems to be nothing about integration with the QT editor. I assume the version of QT I use must be the same as the one Substance uses.
Beginning to see why so few pugins being made.
I did get a python texture exporter to work, with a single click it exports all the texture maps for my engine which will save a lot of time.
Below : My texture export results
Had a few problems in python as well as it seems substance uses 3.9 which is 7 years old and the last version to be backwards compatible with python 2.
I hope the next release updates all the underlying tools.
Have something to add?