Copy link to clipboard
Copied
Copy link to clipboard
Copied
I found it out.
I got a Anatomicaly Correct Mesh and had some Issue with the Selections and Shaders. I had two Selections for the Torso and had a bad Setup fo the UVW. Now it works fine. I had to save the torso in two Different Selections and Shaders. After that it worked fine.
Better start Testing with a 50% Gray on the mesh. After that you can see the aktive uvw on the Mesh in your 3d Application.
If everithing is Gray the mesh and the Selections are ready.