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Small normal map details getting compressed on 2048 x 2048
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/t5/substance-3d-painter-discussions/small-normal-map-details-getting-compressed-on-2048-x-2048/td-p/14620924
May 16, 2024
May 16, 2024
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I'm using a normal wave pattern, and it's scaled down quite low. That being said, it shows up irregularily. I know that this is due to some sort of compression going on, but there's more than enough pixel space on the map for it to get it right, yet it doesn't. Instead, it overlays my small waves with large waves.
Those bigger stripes of pink and purple aren't intentional.
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/t5/substance-3d-painter-discussions/small-normal-map-details-getting-compressed-on-2048-x-2048/m-p/14620960#M7895
May 16, 2024
May 16, 2024
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Hi,
On your screenshot I can see your UVs are a bit stretched horizontally, that might be the source of your issue.
Otherwise, would you mind sharing your asset or some repro steps for me to test this issue?
Thanks a lot,
Kind Regards,
Geoffroy SC
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