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Hi,
i modeled a mesh in Blender and wanted to paint it so i imported that into substance Painter. After that i baked the mash maps(except id Map). But after the baking process the texture is looking weird. It has already a material after baking i guess? Also when i add a smart material it looks like the materia is just repeated and not scattered:
1st picture shows the mesh after baking and adding material
2nd image shows how the material should look on a mesh(from a video tutorial)
3rd image shows how the mesh looks after baking maps
Have something to add?