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4

SP Blur filter UV islands on mask

Community Beginner ,
Oct 06, 2022 Oct 06, 2022

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came across this issue with substance painter when trying to apply a blur filter.
Substance is blurring it per UV, what results in a very ugly result and basically makes the blur filter worthless.

is there any workaround that?

uv_blur_sp.jpgexpand imagesp_answer.jpgexpand image

It looks that someone way back asked about it, in the time when it was not owned by Adobe, but the post has disappeared

Thanks for the help

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Discussion , UV Tiles

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correct answers 1 Correct answer

Adobe Employee , Aug 04, 2023 Aug 04, 2023

Hi Patrick, Hello everyone,

 

Currently, the blur filter is simply the blur node from Substance 3D Designer. Therefore, this filter has effect on the 2D view (so only the UV islands), and this is what creates the seams. As an artist too, I know how bothering these blur seams can be.

 

One workaround would be to blur your layer as usual, add on top of it a paint layer, set its blending mode to passthrough and paint with the Smudge blur the seams.

 

Blur.gifexpand image

 

You could also try to make your own blur filt

...

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Community Beginner ,
Oct 11, 2022 Oct 11, 2022

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Anyone from Adobe can help?

 

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Community Beginner ,
Jun 25, 2024 Jun 25, 2024

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Adobe support is the worst

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Adobe Employee ,
Jun 25, 2024 Jun 25, 2024

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😢

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
Oct 12, 2022 Oct 12, 2022

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I have the same problem and woud appreciate if anyone has a workaround.

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New Here ,
Oct 12, 2022 Oct 12, 2022

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I have the same problem and also friends of mine.

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Community Beginner ,
Nov 05, 2022 Nov 05, 2022

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Yeah I got the same issue. Adobe should address this issue asap as it practically makes blur useless.

 

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Community Beginner ,
Dec 16, 2022 Dec 16, 2022

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still nothing from Adobe 😞

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Explorer ,
Aug 03, 2023 Aug 03, 2023

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Adobe, please respond. If there is no solution to using the blur filter across UV islands, let us know. Maybe there is a workaround.

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Adobe Employee ,
Aug 04, 2023 Aug 04, 2023

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Hi Patrick, Hello everyone,

 

Currently, the blur filter is simply the blur node from Substance 3D Designer. Therefore, this filter has effect on the 2D view (so only the UV islands), and this is what creates the seams. As an artist too, I know how bothering these blur seams can be.

 

One workaround would be to blur your layer as usual, add on top of it a paint layer, set its blending mode to passthrough and paint with the Smudge blur the seams.

 

Blur.gifexpand image

 

You could also try to make your own blur filter with Substance 3D Designer, or directly buy the 3D blur from the artist Victoria Holland. To be clear, this is a filter made by the community, I never tried it, and I don't know anything about its quality, but the comments seems good. My only advise if you do buy a custom filter: don't overuse it.

 

From experience, these filter are rarely optimized and can drop down your project performances.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Explorer ,
Aug 04, 2023 Aug 04, 2023

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Thank you for the insight, Cyril.

Will give it a go the next chance I get!

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Community Beginner ,
Aug 04, 2023 Aug 04, 2023

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These are great tips thanks! Any chance Substance Painter will have its own inbuilt solution to this problem (=better blur filter)? Also worth mentioning that there are other nodes in it still working only in 2D space like some noise textures. Reworking those as well would be paradise! UDIM is really a thing nowadays. 

Anyway appreciate your help!

 

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Adobe Employee ,
Aug 07, 2023 Aug 07, 2023

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We currently don't have any plan on this regard. I'll share this thread with the rest of the team.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Community Beginner ,
Aug 08, 2023 Aug 08, 2023

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Appreciate it, thanks.

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Explorer ,
Jul 23, 2024 Jul 23, 2024

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Smudging is an obvious and lazy answer. It can be a temporary fix to a software's shortcomings, but this should not be considered a valid workflow. Smudging looks inconsistent as our human hand isn't designed to be a perfect smudge brush stroker and having to find and blur all areas every time we use blur filters, which everyone constantly uses, is just not acceptable. Get this sorted Adobe, ASAP!

Just pay this add-on dev to be able to add that feature into base substance painter: https://www.artstation.com/artwork/DARaaO

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Explorer ,
Sep 05, 2024 Sep 05, 2024

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someone make it for free.
just google 3d blur.

but adobe can't for money.

good to know.

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New Here ,
Feb 21, 2025 Feb 21, 2025

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LATEST

Not free. It's 35euro. 

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