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I am trying to import the materials ive downloaded from the community assets library, they are downloaded as spsm files, when i try to load them using the substance3d panel on blender it is saying they are not valid .spsar files
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.SPSM are Smart Material files and are useable only in Substance 3D Painter. This is a file containing a group of Layers.
.SBSAR are basically a set of procedural images, creating a Substance Material. You can use this type of file within the Substance ecosystem as well as in other applications supporting it.
Regards,