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[Substance 3D PAINTER] The AO map renders with incorrect dark artifacts.

New Here ,
Apr 21, 2025 Apr 21, 2025

After baking the AO map for my container model, I noticed unnatural dark shadows—please check the top-left corner of the screenshot. This area corresponds to the sides of the container, which shouldn’t have dark edges after baking. I tried increasing the 'Secondary Rays' value to the maximum (256) in the baking settings, but it didn’t help. How can I fix this? Thinks!! 😄QQ图片20250421221843.pngQQ图片20250421221848.png

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Community Expert ,
Apr 21, 2025 Apr 21, 2025

in the future, to find the best place to post your message, use the list here, https://community.adobe.com/

p.s. i don't think the adobe website, and forums in particular, are easy to navigate, so don't spend a lot of time searching that forum list. do your best and we'll move the post (like this one has already been moved) if it helps you get responses.



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New Here ,
Apr 21, 2025 Apr 21, 2025

ok think you~!  : )

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Community Expert ,
Apr 21, 2025 Apr 21, 2025
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no problem 

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