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Hi,
Substance crashes when exporting in 4k. I found the issue, which was that there were many passthrough layers I made with clone tool for erasing seams. I'm wondering if I can export the maps without the passthrough layers first and import the tiff maps back into substance, and re-export with the cloned layers. This will be like baking all the layers into one map and the cloned layer will just need to sample one layer, which should be easier to compute.Will there be any quality loss with this method, since Tiff is technically non-compressed?
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