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Hi, Since Substance Painter add-on is available for Blender, we have noticed it bugs on loading textures from the correct textures' path.
Blend.file with SBSAR textures already configured in it tend to be lost.
At the beginning of your work with a blend.file, everything is fine, but the more you work in your project, the more the add-on tends to "forgot" or tend to get "confused" with the PATHS and the RELATIVE PATHS.
Like if the add-on's loading process loses the project relative path of the blend.file and then loads systematically from the SBSAR Library Textures path....
It is an absolute nightmare to lose the materials you've configured.
As a non-coding user, I read in the community there might be a coding issue in the add-on since latest Blender updates have some API changes...
I deplore not being able to indicate manually in the add-on preferences my specific project path and folder yet.
Is there any alternative ?
Thank you.
Pino.
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