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[Substance Painter] All blending modes function as an add, even when set to something else
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/t5/substance-3d-painter-discussions/substance-painter-all-blending-modes-function-as-an-add-even-when-set-to-something-else/td-p/12628747
Jan 01, 2022
Jan 01, 2022
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As the title says, I'm having an issue when switching blending types. I've got an edge wear effect going and I'm trying to multiply the curvature by a paint so I can paint it on, however, I can see the paint layer when I paint, AND I can see the edge wear everywhere. I've got the edge wear set to multiply. Same story with a layer of scratches, except I have it set to overlay.
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Bugs & Crashes
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