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Hi, as I import a model into SP, I get strange artifacts on my UV Map. Looks like Substance tries to "connect" polygons separated by seams. There is nothing wron with UV map itself. Can someone tell me where to look for a problem? Thanx
Minutes later after I've sent a file to you, I've realized, that I'm applying a bevel modifier, as I export FBX🤦:male_sign:
It works fint without it. Never mind )
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Hi @Gearless,
My first guess would be phantom edges, but could you share the 3D model and your log (help>export log), if you want me to take a depper look?
You can send the files privately at cdellenbach@adobe.com
Best regards,
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Minutes later after I've sent a file to you, I've realized, that I'm applying a bevel modifier, as I export FBX🤦:male_sign:
It works fint without it. Never mind )