• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Substance painter not accepting on of my texture set

New Here ,
Nov 16, 2021 Nov 16, 2021

Copy link to clipboard

Copied

Hello everyone!
I've been adding new components and texture sets to my project. 
Everything worked fine except for on the new texture set: while it's supposed to be on UDIM 1001 and 1002, and has a mat ID on it, it does not show up as two different UDIM tiles in my texture set list. Actually, it does not even show as multiple UDIMs. I just added 5 new texture sets with the regular way of doing and only one didn't work.
Any clues why please? 
I'm joining some pictures so that you can have a better look at it! 
Thanks a lot in advance! 🙂2021-11-16_145819.jpg2021-11-16_150135.jpg 

TOPICS
Bugs & Crashes , Discussion , UV Tiles

Views

84

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation
Resources