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I am creating game assets using Blender, Substance Painter and Unreal Engine 5. I watched this post from Wes McDermott - https://www.instagram.com/reel/C9kej89CY90/?igsh=dHFkOGx2d2prNjJu where he uses Substance Sampler to preview materials in Ue5 and is able to make changes on the fly using the plugin. Is there nothing like this for a Substance Painter - Ue5 workflow, like a live link? I want to be able to take materials I've made in Painter and preview in Ue5 and change on the fly.
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