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Texture baking of Metallic & Roughness maps of remeshed objects?

Participant ,
Nov 01, 2024 Nov 01, 2024

Can substance painter baked the Roughness & Metallic maps of a high poly mesh onto the new UV’s of a lower re-topologized object?  And if so, how?  I can only see functionality to bake the Normal maps.

I’m looking to see if Substance Painter can do the kind of texture baking of remeshed objects shown in this video:

 

https://www.youtube.com/watch?v=UJwnxSrsN7k&t=1s

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Baking
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