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Texture Flipped inside Substance Painter

Explorer ,
Dec 12, 2023 Dec 12, 2023

Hi there,

For some reason I'm getting the texture flipped inside SP. Why?

I've check the fbx in C4D and it is fine, working good no flipped UV. Any particularly reason?

 

Screenshot 2023-12-12 160738.png

TOPICS
Import & Export , UV Tiles
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correct answers 1 Correct answer

Explorer , Dec 12, 2023 Dec 12, 2023

Sorry guys, it is a mirrored UV inside Cinema 4D. What makes you fall into this trap is that it doesn't matter if it's mirrored or not, the texture in C4D doesn't change its orientation. So you think everything is ok. Sorry guys, still learning from mistakes.

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Explorer ,
Dec 12, 2023 Dec 12, 2023

Jesus, how to edit the post?

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Explorer ,
Dec 12, 2023 Dec 12, 2023

Sorry guys, it is a mirrored UV inside Cinema 4D. What makes you fall into this trap is that it doesn't matter if it's mirrored or not, the texture in C4D doesn't change its orientation. So you think everything is ok. Sorry guys, still learning from mistakes.

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New Here ,
Dec 05, 2024 Dec 05, 2024
LATEST

I guess you export your model with FBX, Just uncheck the " Flip Z Axis " option in the fbx export setting , Will turn back to normal texture mapping螢幕擷取畫面 2024-12-06 155756.png

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