As you can in the attached screenshot, no matter what material I use it looks green. It looks normal in iray renderer but green in viewport. The material I was using should look red.
please help me fix this. what am I doing wrong?
I have attached a log file and screenshot.
To demonstrate the problem I used a simple cube exported from maya, this problem is in all the new projects but not in the older ones.
Have you tried updating the shader? Click the shader settings icon (2nd down at the top right) and see if there is an update.
I have the same problem, I have already tried the solution you mention, but it still doesn't work. When I disable the Height map the green color disappears
For some odd reason "Or obvious" asm-metalic-shader paints everything as black/green in height map while in Iray everything is fine
Change it to Dota 2 Shader, this fixed it for me
Or actually change to any other server
how to change dota 2 shader,its really annoying to swtich render view to view port.kindly suggest.
Shader settings in top right corner "Side bard" and under Undo/Redo button there is "asm-shader" change it to dota or any other metalic shader
Note thet Im on SB 2021 so it might be placed in a different spot but I believe it works the same for every version