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Tiling issue on edge of each tile

New Here ,
Apr 10, 2023 Apr 10, 2023

Hi everyone

I created a seamless pattern set in Substance Designer, and when I import the sbsar files into Substance Painter, the edge of each tile is lined like this.

I didn't have this problem before and recently I encountered this problem when I updated the graphic card driver.

How can I solve this?

0202.JPG010101.JPG

TOPICS
Bugs & Crashes , Discussion , Import & Export
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correct answers 2 Correct answers

Community Expert , Apr 12, 2023 Apr 12, 2023

Hi

You sent me , via PM, both the sbs and sbsar. I could not find a problem with either of them. Both worked seamlessly here on a variety of models. The only issue I saw being a model with a bad UV unwrap and that was due to the model seams not your material.

 

Dave

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New Here , Apr 18, 2023 Apr 18, 2023

Thank you for checking the files. I found the problem. I found the problem and it was the graphics card driver. I shouldn't have updated it and I had to roll it back.

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Community Expert ,
Apr 10, 2023 Apr 10, 2023

Can you post a link to the sbs and the sbsar and I'll take a look at it

Dave

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Community Expert ,
Apr 12, 2023 Apr 12, 2023

Hi

You sent me , via PM, both the sbs and sbsar. I could not find a problem with either of them. Both worked seamlessly here on a variety of models. The only issue I saw being a model with a bad UV unwrap and that was due to the model seams not your material.

 

Dave

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New Here ,
Apr 18, 2023 Apr 18, 2023

Thank you for checking the files. I found the problem. I found the problem and it was the graphics card driver. I shouldn't have updated it and I had to roll it back.

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Community Expert ,
Apr 18, 2023 Apr 18, 2023
LATEST

Thanks for coming back and posting what worked for you. Glad to hear you got it sorted.

Dave

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