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Turn sharp edges of low-poly model round in Painter?

Community Beginner ,
Jul 07, 2022 Jul 07, 2022

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Hello experts,

 

When I am working on building glass material for low-poly models, the sharp edges are preventing me from rich reflections which is crucial for realistic glass rendering results. 

Other than fixing the model, can we optimize this in Painter? I am assuming if I can have Painter find the edges and take advantage of displacement? Frankly don't know how to do it...

Screen Shot 2022-07-08 at 12.44.05 AM.png

 

Thanks in advance. Or any other advice about making good glass effects on low-poly models are also appreciated. 

TOPICS
Baking , Discussion , Scripting , UV Tiles

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