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UDIM Maya/SubP setup issues

New Here ,
Feb 01, 2022 Feb 01, 2022

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I set up a 3u x 3v tile set in Maya. I only used 3u x 3v of the tile set. Imported to Subp and completed textures. I exported finished textures using Arnold. Connected maps to ai shader and turn on udim. Now onlythe textures in 3u x 0v are recognized. What could I have done wrong? Objects are all seperate. I tried combining them. That didn't work.

house1.JPG

house2.JPG

house3.JPG

house4.JPG

    

TOPICS
Import & Export , UV Tiles

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