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Unexpected Contour Lines After Exporting Textures from Substance Painter To Blender

New Here ,
Sep 02, 2024 Sep 02, 2024

Hi everyone,

I'm facing an issue where the textures look normal in Substance Painter, but after importing them into Blender, there's a lot of abnormal thickness appearing on the model. It might be due to an issue with the settings during the export process in Substance Painter, but I'm not sure what exactly went wrong.

If anyone has encountered this problem or has any suggestions on how to fix it, I would really appreciate your help!

Thanks in advance!螢幕擷取畫面 2024-09-03 141534.pngexpand image螢幕擷取畫面 2024-09-03 141441.pngexpand image

TOPICS
Automatic UV unwrapping , Bugs & Crashes , Discussion , Import & Export , UV Tiles
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