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Using Background Image as Reference

Community Beginner ,
Mar 03, 2022 Mar 03, 2022

Hi the Community !

 

I work on Aircrafts ( lot of panel lines, rivets, labels, markings etc ... And background image as reference feature is more than required. This basic feature present in Blender and everywhere else seems to lack in Substance, am I right ?

Similar subject which has never been replied :

 

https://forum.substance3d.com/index.php?topic=21853.0

 

I understand Substancer Painter works differently than a casual 3D modeling software, still I need this feature, like in any CAD, to add a " transparent " plane, with an image texture glued to it, with opacity settings to then paint on the mesh folowing it as a template.

 

Looking forward to your feedback. Thanks

 

Hueyman

TOPICS
Discussion , Import & Export , UV Tiles
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Adobe Employee ,
Mar 09, 2022 Mar 09, 2022

thank you for your suggestion, I ll pass it to the team.

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Community Expert ,
Mar 09, 2022 Mar 09, 2022

As a workaround, you could project the guide image onto the model surface base colour, in a new layer, and use that as a guide. Lower the opacity whilst painting, then just turn off that layer or discard it when done.

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Community Beginner ,
Mar 22, 2022 Mar 22, 2022

Hello Dave,

 

Thanks for your tip, I'm gonna try that !

 

Cheers,

Valentin

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Community Beginner ,
Apr 21, 2025 Apr 21, 2025
LATEST

Hi everyone,

 

That method of projection is far from handy, when applying on non-flat object.

 

When a simple background image or reference image as planes ( like in Blender ) can be implemented ?

 

Thanks

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