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VrayMtl metallic looks weird

New Here ,
Feb 19, 2022 Feb 19, 2022

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Hey guys, I am trying to use the substance painter vray shader for the first time, but when switching to vraymtl metallic shader the material (which is not even a material yet, just a standard fill layer) looks very reflective. When I take the roughness all the way up (as in no reflection at all) I am getting this weird cartoony look. Why is that? am I doing something wrong?
BTW if I am using the VrayMtl specular it looks fineScreenshot_3.jpg

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