Hii guys, I am extremely new to the world of 3D and Substance Painter. I am trying to model and texture a game asset from Maya and Substance Painter. The problem I am facing is whenever I try to bake the high poly on my low poly model in Substance, I am getting weird results all over it and can't pinpoint what exactly I am doing wrong.
I have followed the general advice of: 1. Adding suffix on both high and low poly and changing that setting in Substance to match with suffix. 2. Softening the edges on the low and the high poly.