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Hello,I'll would like to know what's asm metal rough by default in shader setting?
What's difference from PBR Metal rough?
Thanks by advance for the explanation.
Best regard.
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From the docs:
A new shader has been added, named Adobe Standard Material (ASM), which supports several features at once allowing to build more complex and accurate materials within a single Texture Set. With this new shader we also took the opportunity to add new channels to make the creation of materials easier as well.