Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Why does my generated UV map project onto this object?

New Here ,
Aug 06, 2023 Aug 06, 2023

When I export this model from Blender 3.6 and bake the texture set in Substance 9.0, the seat of my bike somehow gets the UV map projected onto it. Can anyone tell me what is going on?

 

The model is UV unwrapped in Blender, with a single basic material applied to all objects so I can round trip a single set of UV maps back into Blender or Unreal.

TOPICS
Baking
178
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Adobe Employee , Aug 07, 2023 Aug 07, 2023

Hello @Skegg0x,

 

For me, there are two potential reasons.

 

1. There's an issue with the UVs from the seat, i.e. the UVs aren't on the UV space 1001.

2. Your GPU is an AMD with the latest driver update, and we currently have issues with it, as you can see in this thread. A rollback should solve the problem.

 

Best regards,

 

Translate
Adobe Employee ,
Aug 07, 2023 Aug 07, 2023
LATEST

Hello @Skegg0x,

 

For me, there are two potential reasons.

 

1. There's an issue with the UVs from the seat, i.e. the UVs aren't on the UV space 1001.

2. Your GPU is an AMD with the latest driver update, and we currently have issues with it, as you can see in this thread. A rollback should solve the problem.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines