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Why is substance painter destroying my UV's on import?

New Here ,
Oct 12, 2023 Oct 12, 2023

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I have no idea what's going on here. I'm trying to bake my high poly asset to my low poly asset, but I can't even get that far in the process. When I try to import my low poly, which comes from Maya with nice, clean, blank UV's, it just throws all this random crap on top of the UV, completely destroying it. I need to get this baked over ASAP for my assignment, which is due this weekend.

mayaSS.PNGsubstanceSS.PNG

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Baking , Bugs & Crashes , Discussion , Import & Export , UV Tiles

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correct answers 1 Correct answer

Adobe Employee , Oct 13, 2023 Oct 13, 2023

Hi @JimWatkins,

 

Thanks for the message.

 

When creating a new project, make sure to deactivate the auto-unwrap before hitting the OK button.

 

Deactivate autounwrap.png

 

Best regards,

 

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Adobe Employee ,
Oct 13, 2023 Oct 13, 2023

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Hi @JimWatkins,

 

Thanks for the message.

 

When creating a new project, make sure to deactivate the auto-unwrap before hitting the OK button.

 

Deactivate autounwrap.png

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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