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Why "Mesh Based Input" can't support udim?

New Here ,
Jul 19, 2022 Jul 19, 2022

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When I want to get mesh TBN by designer input.

25317583gtpk_0-1658298504116.png

Then import sbsar into painter.

It's all get from 1001.

Mesh Based Input | Substance 3D Painter (adobe.com)

25317583gtpk_1-1658298549950.png

25317583gtpk_2-1658298577006.png

But Mesh Map is all right.

25317583gtpk_4-1658298828772.png

25317583gtpk_3-1658298815163.png

Can it support udim?

Because version?

25317583gtpk_5-1658299170730.png

25317583gtpk_6-1658299186789.png

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Adobe Employee ,
Jul 21, 2022 Jul 21, 2022

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Hello @芥25317583gtpk,

 

I am moving this post to Painter's Support Community as it relates more to how Painter recognises the metadata of the asset.

Luca Giarrizzo | QA Analyst, 3D & Immersive | Adobe

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