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What can I miss?
ps. I replaced a texture manually with new version and hen I hit update it brings preciouse one back . I am lost.
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Could you give a little more information of the exact process you have used, so I can try and replicate it.
Dave
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Hi,
Could you please give more information about your issue?
Are you referring to the resource updater, a fill layer or a bake?
What version of Painter are you using?
I appreciate your help,
Kind Regards,
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It's Painter 2022. I imported a model and put a fill layer with dropped in diffuse/color textures ( a fence net). Switched shader to alpha blend , added opasity channel. Set an ancor.
Made another fill layer with opacity chanel link to first layer ancor: base color/ectract alpha. It's set.
Now I want to make ropes over this fence net. Since SPainter has no tools for that I drawn ropes in vector soft into same initial texture. Now I want to update it in SPainter . I hit update button and in opened window>update all . Nothing happens.
Ok. I dropped to the shelves the same updated texture one more time . Then drop it again into layer 1 diffuse. Evrything is fine. Then I want to do one more touch in vector soft, save and want to update the texture in SPainter again. The net texture switches to the first original one without any trace of ropes. 😞
I certanly remember I did it just fine in previouce versions somehow. Although I haven't used SPainter much so perhaps I forgot something?