hey guys I'm really new to substance painter and I noticed when I'm painting on textures whenever I zoom it scales the texture up or down depending on how close I am to the model making difficult to get precise detail . Is there a relative detail setting that keeps the texture size the same despite the level of zoom?
Try applying the material as a fill layer, scaling as required. Then use a black mask to hide that fill layer and then paint on the mask to reveal the material where you need it. That way you separate the material scale from the brush size or zoom.