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Can we have access to 'scene_original_radius' parameter from Python?

New Here ,
Sep 01, 2023 Sep 01, 2023

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It would really help me out ot have access to the original scale of the scene before normalization from script.  I asked for this several years ago but haven't seen it added yet.  I have a custom exporter that needs to transform objects from the Painter scene back into world space.  Currently I have to figure it out myself from the input FBX file, but users don't always have that available.

I did notice that it is now accessible to shaders via the 'scene_original_radius' parameter.  That is awesome, can we get it available to Python too, please?

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1 Comment
Adobe Employee ,
Sep 04, 2023 Sep 04, 2023

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Hi @matt_vitalone,

 

There have been many discussions about our Python API, and I'll make sure this topic is included.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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