• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Can we have access to 'scene_original_radius' parameter from Python?

New Here ,
Sep 01, 2023 Sep 01, 2023

Copy link to clipboard

Copied

It would really help me out ot have access to the original scale of the scene before normalization from script.  I asked for this several years ago but haven't seen it added yet.  I have a custom exporter that needs to transform objects from the Painter scene back into world space.  Currently I have to figure it out myself from the input FBX file, but users don't always have that available.

I did notice that it is now accessible to shaders via the 'scene_original_radius' parameter.  That is awesome, can we get it available to Python too, please?

Idea No status
TOPICS
Scripting

Views

43

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
1 Comment
Adobe Employee ,
Sep 04, 2023 Sep 04, 2023

Copy link to clipboard

Copied

LATEST

Hi @matt_vitalone,

 

There have been many discussions about our Python API, and I'll make sure this topic is included.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

Votes

Translate

Translate

Report

Report
Resources