Hello I am on a project and I have a problem of scale that I cannot solve.
When I export my file in fbx format with unit 1: 1 cm, and I then apply a texture via substance painter, the texture is huge (x1000) and if I reduce it, it is unreadable.
I changed the scale units under Cinema 4D, the object, under substance, nothing helps the result is always the same. You can see the original file c4d and result texture in substance
Could someone give me a solution please. Thank you in advance.