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The Presets are in the correct order when opening the SBS in Designer.
When loading the published SBSAR in Blender (3.6 LTS Current Version) using the Substance add-on (2.0.0) the Presets are visible but out of order, in that the presets are associated with the wrong parameters, specifically Base Color.
Also, some of the preset parameter values are not being retained when loading in the Substance add-on.
Wondering if anyone has seen this or may know of something I'm doing wrong to resolve this issue.
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For some additional context:
When setting the Default preset to the parameters I wanted for the additional presets, I had no issues with the additional presets having a parameter mis-match (In this case, Scratch intensity/density. Default orignally set to 0.1/0.1, additional presets @ 0. Default is now 0, all presets match).
The ordering issue has a pattern.
 
The circled Preset's Base Color is being trasferred to the destination of the Arrow.
Because the incorrect ordering isn't random, I can work around it. But something is definitely funky. Maybe specific to the way the add-on lists presets by order? I just don't have this issue with official sbsar mats, it only happens with custom ones.
Hmm.
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Hi @devins94630799 thanks for bringing this to our attention, it looks like a new bug. We'll look into this. Would you be able to share the .sbs files from Designer to help us diagnose this isssue?
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I have the same issue with the presets. It makes working with multiple presets extremely tedious. Has there been any progress on the issue?
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HI, can you share an example with a sbsar and sbs file? so we can explore this further?