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I have been attempting to use the plugin for Maya with Arnold workflow.
For the first step, creating.loading the *.sbsar node, things seem tp go well. As soon as I click on the "Select Workflow" button, Maya crashes.
I have completely updated Maya and am using the most current version of SD. Now, after installing the latest Maya update, Maya crashes sooner. That is, Maya crashes as soon as I attempt to Load an existing *.sbsar file.
I have experimented with various *.sbsar files, to try to determine if there is something about the more recently published nodes that is causing the problem. However, it makes no difference if I am attempting to load a very old or a moderately old or one of the newer nodes published on Substance Source. Of course, all my own SD creations are crashing Maya as well.
Is there a problem with compatibility between Maya 2022 and the current versions of Substance Designer?
Am using a Windows 10 pro, intel machine with 32 GB of RAM and a dirt-standard nVidia GTX 1080 video card. Have almost no other applications on this machine as it is kept clean for Maya, SD and Painter. My NVidia drivers are current as well.
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The problem is caused by conflicts with the Houdini *.dll files, that take precidence over May's *.dll. The solution is to temporarily uninstall Houdini, if possible.