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Hello, I am trying to figure out if this is possible and if so, what is the correct function to use from the api:
I would like to use the substance for Unity plugin to be able to procedurally adjust my model materials. When I find the parameters that I like I want to bake that version of the substance material to a static unity material (just the albedo and normal). I know there is a bake material button in the inspector, but I am needing to control the bake command through a script. I've taken a look at the substance for unity api documentation, but do not see where I can call this bake function. Please advise! Thank you
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