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Substance materials in Unity bake materials with script

New Here ,
Dec 24, 2021 Dec 24, 2021

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Hello, I am trying to figure out if this is possible and if so, what is the correct function to use from the api:

I would like to use the substance for Unity plugin to be able to procedurally adjust my model materials.  When I find the parameters that I like I want to bake that version of the substance material to a static unity material (just the albedo and normal).  I know there is a bake material button in the inspector, but I am needing to control the bake command through a script. I've taken a look at the substance for unity api documentation, but do not see where I can call this bake function.  Please advise! Thank you

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