Copy link to clipboard
Copied
Is there any timeframe for when the addon is available for Unreal 5.2? NEEDED!
Copy link to clipboard
Copied
I would also like to know! We're beginning to migrate to 5.2 and use this plugin heavily.
Copy link to clipboard
Copied
Found this response - https://community.adobe.com/t5/substance-3d-plugins-discussions/release-notes-on-ue5-2/m-p/13846931#... So, hopefully soon!
Copy link to clipboard
Copied
Hi @Johanneke5D19 and @SwogDog , I have an update on this. We've submitted the package to Epic were told that we must resubmit. This is because UE5.2+ requires universal binaries to be shipped for Mac os to support the newer mac platforms on M1 and M2. Our engines are not built as universal binaries and are instead two separate versions for each architecture. We're in the process of rebuilding those so that we can resbmit to Epic. Thank you for your patience.
Copy link to clipboard
Copied
Understood. Thanks for the update!
Copy link to clipboard
Copied
Thanks for your quick response. Would it be possible to get a time frame for this? As it might mean we need to resort to earlier builds to proceed with our projects. Thank you
Copy link to clipboard
Copied
Hi @Johanneke5D19 we are currently targetting the end of July for this. If we can publish without arm64 support we should be able to release sooner and add arm64 support later. We are currently working on later option to see if we can release sooner.
Copy link to clipboard
Copied
Hi, The plugin for UE 5.2 has now been released on the marketplace, currently available for Windows only. We are actively working on compatibility for Mac, but please note that this process will take some time. We anticipate it will be available by the end of July or early August. Thank you for your patience.