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Creating a Custom Brick Material

New Here ,
Feb 17, 2023 Feb 17, 2023

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Hi all,

 

I am in the process of learning 3d modeling for archviz in an effort to expand my capabilities. I am somewhat new to material authorship and brand new to the Substance suite. One of the biggest challenges I am trying to navigate right now is figuring out how to replicate the actual brick selections that we use. I was wondering what the best method was to go about tackling that. I tried to use Sampler to create a material from a photo from the manufacturers website, and it sort of worked but I couldn't get it to tile correctly. Is it better to keep trying to fine tune that in Sampler, or is it better to try to create it from scratch in Designer? Does anyone have a resource or two that they could point me to to get me started? Thanks in advance for any advice.

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How to , Image to Material

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correct answers 1 Correct answer

Community Expert , Feb 18, 2023 Feb 18, 2023

I can advice you Substance Youtube channel. Adobe Substance 3D - YouTube

There are a lot of training video where you can choose the best way for your task. 

Start with Sampler. than try Painter and than Disigner. This is right complexity order.

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Community Expert ,
Feb 18, 2023 Feb 18, 2023

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I can advice you Substance Youtube channel. Adobe Substance 3D - YouTube

There are a lot of training video where you can choose the best way for your task. 

Start with Sampler. than try Painter and than Disigner. This is right complexity order.

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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