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I've tried several times to export a simple leather .sbsar material for use in C4D. I watch the progress bar in Sampler. It creates the folder but no files are created inside.
What am I doing wrong?
I had to reinstall everything and it's now working.
One thing, how can I move the default libaries so I don't eat up my c: drive space? That's what I think broke everything. I moved the starter material assets and created a new libary. Everything that far was working. But exports were empty.
Anyhow, it's working again. Thanks.
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Please review this video Substance 3D Sampler First Steps: Image to Material - YouTube. The end of tutorial shows how to do export from Sampler.
And help info about exporting from Sampler
Export Window | Substance 3D Sampler (adobe.com)
Would be helpful to know your workflow step by step for better understanding what you are doing wrong.
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I had to reinstall everything and it's now working.
One thing, how can I move the default libaries so I don't eat up my c: drive space? That's what I think broke everything. I moved the starter material assets and created a new libary. Everything that far was working. But exports were empty.
Anyhow, it's working again. Thanks.
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Hello,
Thanks for reporting the issue.
Next time it happens please send us your log file. It will help understand your issue and avoid you to re-install Sampler.
Best
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Thank you, Baptiste. It was really my fault for moving anything before I understood the programs.
Anyhow, I spent all weekend in these four programs and all I can say is these are a huge addition to the Adobe line-up! Once I master them I'll be building all my Octane textures in them. The Substance importer works pretty well, but I convert everything to Octane inside C4D.
BTW, in working with these programs this weekend, I found one little typo "Lenght" instead of "length" (see pic). I forgot to write down which program or menu I was on, but maybe one of you can find it. I haven't been able to.
Anyhow, thank you all again for these tremendous programs!
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