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Image to Material Introduces Seams in a Seamless Texture

New Here ,
Sep 01, 2021 Sep 01, 2021

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Hi!

 

I am facing a difficult problem with the Image to Material AI that I believe to be a bug.

I have completely seamless textures I am trying to create maps from, but whenever I run them through the AI, horrible seams are introduced by the software on the edges of the source texture.

 

Is there a way to fix this? Maybe a setting I am overlooking? I've tried tweaking all sliders in the AI settings, but this never goes away. I've included screenshots of what the seams look like.

 

Thanks!

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Image to Material

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correct answers 2 Correct answers

Adobe Employee , Sep 02, 2021 Sep 02, 2021

Hi,

This is a known and complex issue, we are working on a fix. 
It will be available as soon as possible. 

Thank you

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Adobe Employee , Sep 07, 2022 Sep 07, 2022

Hi,
the problem is solved since 3D Sampler version 3.3.0, available since may 17th 2022.
Find the changes and update liste here: https://substance3d.adobe.com/documentation/sadoc/all-changes-188973140.html
We also make an anouncement on the forum for every release, which detail all changes:
https://community.adobe.com/t5/substance-3d-sampler-discussions/substance-3d-sampler-3-3-0-is-out/td-p/12947489

Thank you

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Community Beginner ,
Sep 06, 2022 Sep 06, 2022

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Are there any fix/updates on the AI powered seam issue that comes with pre-tiled input images?

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Adobe Employee ,
Sep 07, 2022 Sep 07, 2022

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Hi,
the problem is resolved since 3D Sampler version 3.3.0, available since may 17th 2022.
Find the changes and update liste here: https://substance3d.adobe.com/documentation/sadoc/all-changes-188973140.html
We also make an anouncement on the forum for every release, which detail all changes:
https://community.adobe.com/t5/substance-3d-sampler-discussions/substance-3d-sampler-3-3-0-is-out/td...

Thank you

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Participant ,
Feb 01, 2023 Feb 01, 2023

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LoryAline, I am finally back after a long hiatus attempting to use Sampler to create materials from my seamless textures.  I see in your comment above that the tiling of seamless materials is supposed to be fixed, but when I import a seamless Diffuse and Normal map, then apply a Normal to Height filter to create a Height map, there is still a seam in the Height map.  I thought this issue was fixed.  Am I missing something or is it still not fixed years later?

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Adobe Employee ,
Feb 02, 2023 Feb 02, 2023

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Hi,
The seams bug of this topic come from Image to material (AI powered) filter. 
So I think your issue is another one.

Can you report your bug with the support so we can investigate on it?
https://substance3d.adobe.com/documentation/sadoc/report-a-bug-172823735.html

Thank you!

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Participant ,
Feb 02, 2023 Feb 02, 2023

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LoryAline, I just submitted a bug report.  I look forward to hearing from you about when a fix is anticipated.  Thanks.

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Adobe Employee ,
Feb 03, 2023 Feb 03, 2023

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Thank you, I'll look into it and keep you in touch.

Regards.

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Participant ,
Sep 06, 2022 Sep 06, 2022

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I'm wondering the same thing.  Please be honest...will this issue ever be fixed?  It's been going on for a veeeeery long time.  And frankly, this feature is the #1 reason why I have the Adobe Substance subscription.

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Adobe Employee ,
Sep 07, 2022 Sep 07, 2022

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Hi,
the problem is solved since 3D Sampler version 3.3.0, available since may 17th 2022.
Find the changes and update liste here: https://substance3d.adobe.com/documentation/sadoc/all-changes-188973140.html
We also make an anouncement on the forum for every release, which detail all changes:
https://community.adobe.com/t5/substance-3d-sampler-discussions/substance-3d-sampler-3-3-0-is-out/td...

Thank you

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Participant ,
May 31, 2023 May 31, 2023

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LoryAline, I am using version 4.1.0 of Sampler and every time I import a seamless texture using Image to Material (AI Powered), it STILL introduces seams.  I thought this problem had been solved.  What am I missing here?

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Participant ,
May 31, 2023 May 31, 2023

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The problem is most noticeable in the Normal and Height maps.

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Adobe Employee ,
Jun 01, 2023 Jun 01, 2023

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Hi Mark,
Did you enable "Preserve Tiling" parameter in the properties?

Screenshot 2023-06-01 at 10.27.25.png


If yes, can you share more details on your workflow and when you notice those atrefacts?

Thank you

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Participant ,
Jun 01, 2023 Jun 01, 2023

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I was not enabling Preserve Tiling, so thank you for pointing out that important detail!  However, there is still a subtle seam problem with both the Normal and Height outputs.  It is noticeable in the outputs, and particularly pronounced when adding a polished Metal Finish on top of the material.  I am happy to send you my file.  Which file (or files) would you like?  And since they're bigger than 47 MB, how shall I send them?  Thanks.

 

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Adobe Employee ,
Jun 01, 2023 Jun 01, 2023

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You can send me the original pictures and/or your .ssa file.
You can send it from any cloud drive.
If you don't want to share it here feel free to send me a private message.

Thank you!


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Participant ,
Jun 01, 2023 Jun 01, 2023

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LoryAline, I'd like to send a Zip file via Dropsend.  To do so, I need an email address so I can send the download link.  Is this feasible?  Also, I'm not sure how to send you a private message, if this is required.

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Participant ,
Jun 01, 2023 Jun 01, 2023

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Just sent you a private message with a download link.

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Adobe Employee ,
Sep 05, 2023 Sep 05, 2023

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LATEST

Hello @Mark S. Johnson,

 

To keep everyone updated on the subject, the 4.2.0 is now available, and big changes come along, including a new AI powered version of Image to Material!

 

Therefore, the "seam" issue encountered shouldn't occur, and the behavior has been greatly improved. You'll find a detailed tutorial on how to use it there.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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