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I brought in textures files into sampler and expected to be able to export a painter material. What I got was a material with just a normal channel. The files I used are a color map, height, and roughness. I tried with importing PNG and TGA. I get the same result on export.
As you see I have color, normal, height, and roughness selected as export in painter format.
When I open it in painter I get:
a material with just a normal channel ???
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Can you send a screenshot of your Sampler layer stack?
We're releasing a bugfix on Thursday that fixe a bunch of bugs related to SBSAR export after the release of the expose parameters feature.
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there are only 2 items, the imported images and the base material.
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Hi,
We released an update that fixes issues with SBSAR export yesterday.
Can you update 3D Sampler to 3.4.1 version and tell us if it fixes the issue?
Thank you
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