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We released a bugfix for Substance 3D Sampler!
4.3.3 EMPANADA
(Released: 26 March 2024)
Added:
Fixed:
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The Normal Map Issue is still not fixed. No matter what you do, it's always DirectX, OpenGL doesn't work.
Even if you change the project settings to OpenGL.
Can you guys just add a Layer Node, which let's you simply swithc the channels, so you can always ouput DirectX and OpenGL?
I think this is major,
thx a bunch