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target channel to input maps in substance sampler

Community Beginner ,
May 29, 2023 May 29, 2023

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Another question, when I import a normal map or a heigh map not named properly they might be input in the wrong channel, how can I target the channel to input the map properly without necessarily renaming the files in advance?

PS: I have Substance 2022 Steam edition

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correct answers 1 Correct answer

Adobe Employee , May 29, 2023 May 29, 2023

Hello,

When you select your Image layer, in the properties panel, you can modify the Output usage parameter. There is a list of predefined usages  (basecolor, normal, height, metallic, ...) or you can type the usage of your choice.

Screenshot 2023-05-29 at 15.49.58.pngScreenshot 2023-05-29 at 15.50.15.png

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Adobe Employee ,
May 29, 2023 May 29, 2023

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Hello,

When you select your Image layer, in the properties panel, you can modify the Output usage parameter. There is a list of predefined usages  (basecolor, normal, height, metallic, ...) or you can type the usage of your choice.

Screenshot 2023-05-29 at 15.49.58.pngScreenshot 2023-05-29 at 15.50.15.png

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Community Beginner ,
May 29, 2023 May 29, 2023

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That's exaclty what I was looking for, thanks!

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