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Hi, I'm trying to make a honey material in Stager, but cannot make something realistic. I am not sure the renderer supports enough subsurface scattering parameters at the moment. I'd appreciate any hint, thanks!
Yes, that not possible in Stager for now.
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I suggest you to use Substance Sampler, Substance Designer or Substance Painter for creating realistic materials.
Also you can try Substance Assets Substance 3D Assets (adobe.com)
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The problem is not at the material (which is very simple) level but the renderer. Subsurface scattering and Transmission would need to handle that, but I am not sure this is really possible currently in Stager. See this video for example: https://www.youtube.com/watch?v=1GIeWWXrKY8
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Yes, that not possible in Stager for now.