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Render #TheGreatShoeCase Mandatory Cam 2 (1920 x 1080) keeps crashing

Community Beginner ,
Nov 30, 2021 Nov 30, 2021

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Mandatory Cam 1 and Cam 3 are able to render without any errors nor crashes.

 

I export my sneaker from Adobe Substance Painter over to Substance 3D Stager project from #TheGreatShoeCase.

 

I do not add anything else, I don' move anything, I don't change any settings in the Stager project.  I just do a render.  Cam 1 and Cam 3 are able to render as expected. 

 

Cam 2 rendered a few times with black boxes over the back of my sneaker :  Default Render settings from the project file provided by #TheGreatShoeCase

 

I've tried unchecking GPU Render and the Cam 2 Render just crashes.

 

Do we have any other options for submitting our projects to #TheGreatShoeCase and participating in the competition?

 

NVIDIA GeForce GTX 1080

PC, Windows 10,

64-bit OS, x64-based processor

RAM: 16 GB

Processor:  Intel(R) Core(TM) i7-8700K CPU @3.70GHz

Hardware-accelerated GPU scheduling is On to 'reduce latency & improve performance'

 

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Community Beginner , Nov 30, 2021 Nov 30, 2021

I was able to render the Mandatory Cam 2 with the following settings in Stager:

 

Everything left at default from #TheGreatShoeCase project file.

Send my custom sneaker from Painter to Stager

Render > everything left at default settings, except:

* unchecked Denoise export and Displacement

 

 

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Community Beginner ,
Nov 30, 2021 Nov 30, 2021

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I was able to render the Mandatory Cam 2 with the following settings in Stager:

 

Everything left at default from #TheGreatShoeCase project file.

Send my custom sneaker from Painter to Stager

Render > everything left at default settings, except:

* unchecked Denoise export and Displacement

 

 

Votes

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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