Really like how i can go from substance to stasger to aero to create AR content. its really exciting.
i do have a question though. how does scale work? for example. i made a model of a Printed Circuit Board in my modeling Application i modeled the FBX to scale, brought it in to painter, then sent to stager and finally aeeo and when all the steps were comleated the model looked about right. but.... i wonder was that just luck? What if i wanted to do somehtinhg big... lets say a 6' tall refrigerator or a piece of furniture that needs to be actual size? will Stager inherit the size from the FBX and via painter all the way to aero import?
what are your thoughts any advice? Thanx in advance... -Mychael