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Hi everyone,
I’ve encountered an issue in Adobe Substance Stager while trying to apply a photo as a texture to a surface. Instead of projecting the photo onto the surface as a single image, it’s being repeated multiple times in a mosaic pattern of small tiles (see attached images).
The black surface represents the original material, and the lighter one shows the unintended mosaic result.
Does anyone know how to resolve this and ensure the image is projected correctly, covering the surface as a single texture?
I’d really appreciate any advice!
Thanks in advance.
Attachments:
Do I understand correctly that your original texture image is AdobeStock_93.. and you want to create material from that image like this? If no can you descripe your actions steps how you do that?
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Do I understand correctly that your original texture image is AdobeStock_93.. and you want to create material from that image like this? If no can you descripe your actions steps how you do that?
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Thanks for your reply. I solved the Problem with ChatGpt. I hade to generate new UVs. I worked. Thx