Hi! Im dreaming with a feature that would make my life easier.
When I prototype my experiences with Stager for Spatial. I often import 3d models that later I want to send all together to Substance painter to bake the materials and get the Ambien oclusion. It would be super nice if we had under File > Export > Send To Substance Painter.
Something similar to Substance and Unity3D pluggin where you change the material and instantly reflects in unity. Saving many hours.
Currently what I have to do is this. I import all 3d objects into Stager, Compose the scene, once is ready I group it and then export it as GLB. Then I open blender, import the GLB file, then I select the 3D model, export it as FBX. I open Substance Painter, create a new project, Import the FBX, bake materials.
Then I open stager, I have to import the materials. I have to go to each 3D object and apply the textures into each material inside the 3D model selected.
At the end Im so tired that I dont want to keep prototyping and I usually keep doing the same process the next day. I would love if a feature as I mention could be implement so I can save time, and iterate faster!