It's still a Premiere centric issue. Keep in mind because it's GPU acceleration with media involved, there are many elements to this. Video drivers, resource allocation by the bios on the board, Memory management of the application and the video driver, amount of system ram available, What player versions are installed, FX used, etc, etc. Most of this boils down to ram buffers though and how Premiere is allocating for GPU acceleration buffers based on what media is used and what the application has to do processing that media and FX. All of this is in play and I would need to see which variable is the trigger element. Eric ADK
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